Red Bird Studios was founded by Robin, a solo indie game developer based in the Netherlands.
My first commercial project was Hexteria, a turn-based strategy and puzzle game. The concept is simple: each turn you rotate one hexagonal tile on the board to take over your opponents' tiles.
The game features a campaign mode, online multiplayer, a level editor and steam workshop support. It was released on 30 August 2021.
I'm currently working on Wingshot, a 2D metroidvania platforming game with a unique portal mechanic.
@redbirdstudios@mastodon.gamedev.place.net